whatnotory

in development: bomb sworders

updated website for better media support

added sound settings to the pause menu

So can adjust music/sound-fx without exiting gameplay – especially useful for online multiplayer

lobby improvement

Better/simpler syncing of UI state

online: mode options are now synced across lobby members

mode options

updated cloud stuff for Bomb Sworders

to make sure it’ll be supported going into the future. (PlayFab Azure functions –> .NET 8 isolated)

learning some misc programming/web things

… in hopes of fixing, and understanding, a couple Azure/PlayFab issues in Bomb Sworders

new website

Switched to hosting the site on Azure – saves a chunk of money + kinda fun to play with.

This site is based off Chirpy and then customized to try a couple ideas:

  • ultra-short, title-only posts look okay
  • ephemeral posts – unless a post is pinned or given the remain attribute (like this post has), it’ll eventually be discarded off the bottom of the page

all about making it easy to quick dash off (low effort?) updates.

Plus I get to write stuff in Emacs which is always nice.